Android Emulator Rotate

The Android Emulator lets you develop and test Android apps without using a physical device. This page describes command-line features that you can use with the Android Emulator. For information about using the Android Emulator UI, see Run Apps on the Android Emulator. Sep 04, 2015 How to rotate emulator screen (not device orientation)? Some apps run in landscape orientation, but sometimes allow you to see some picture in higher resolution by displaying it as portrait-oriented full screen image. Those are mostly games that allow you to tap character's portrait in profile to see it - Soccer Spirits, Chain Chronicle. Here, I’m using Android 10. How to Enable or Disable Auto-rotate on Android. The auto-rotate feature automatically rotates your device’s display when you move your device between landscape and portrait mode. Here, you’ll see two ways to turn on or off auto-rotate on Android. Pick the one you want.

  1. Android Emulator For Windows 10
  2. Android Emulator Rotate Files
  3. Android Emulator Rotate Video

Android Studio Emulator Camera Rotate warofatym Keeprite Dc90 Manual Powered by Create your own unique website with customizable templates. Download Nox Emulator: Guys, Welcome to the Android&PC channel where you expect more and more tutorials and tips around various asp.

This page is deprecated. Redirecting to https://developer.android.com/studio/run/emulator.html



Off




Rotate




The Android Studio 2.0 (or higher) preview includes the new Android Emulator 2.0 with improved performance and a new user interface to control device features. This page describes some of the changes compared to the emulator available with the stable version of Android Studio 1.5 and how to setup your development environment to use the Android Emulator.


For best performance with Android Emulator 2.0, your system should meet the following specifications:

  • Windows: Intel® processor with support for Intel® VT-x, Intel® EM64T (Intel® 64), and Execute Disable (XD) Bit functionality. AMD and Intel Atom processors do not support VT-x virtual machine acceleration.

  • Linux: Intel® processor with support for Intel® VT-x, Intel® EM64T (Intel® 64), and Execute Disable (XD) Bit functionality or AMD processors with support for AMD Virtualization™ (AMD-V™)

  • 64-bit Operating Systems.


New Features

The most valuable updates to the Android Emulator are the speed improvements. When running with Android Studio 2.0 or higher on an x86 machine, response time is faster than the previous Android Emulator and you can transfer files from your machine faster than a physical Android device.


The latest Android Emulator supports new multi-finger touch inputs, including pinch zoom and two finger rotate gestures. Holding down Alt or Option reveals two finger points. Moving the mouse moves one finger and the second finger is mirrored across an anchor point. Clicking the left mouse button enables pinch-zoom gestures and clicking the right mouse button enables two-finger rotate gestures (such as to tilt the perspective when viewing a map).


The panel on the right side of the emulator lets you perform common tasks, such as rotate the screen, capture screenshots, and zoom in on the display.


To install apps, you can drag and drop an APK right on the emulator. You can also drag and drop other file types and they'll be saved to the /sdcard/Download/ directory.


At the bottom of the toolbar on the right is an ellipsis button that opens the Extended Controls window. In here you'll find various controls that invoke device events and mock device sensors.

Keyboard shortcuts are available for most actions and are listed in the Help panel, listed on the left.


Get Android Emulator 2.0

Android Emulator Rotate

The new Android Emulator is available with Android Studio 2.0 or higher, which is available in both the Stable, Beta and Canary channels.


Once you make sure you have the appropriate emulator system image and other tools:

  1. Open the SDK Manager from Android Studio.

  2. Click the SDK Platforms tab, and select the check box for a recent version such as the Android 6.0 (Marshmallow). By default, this includes the x86 system image that you need for the emulator. You can see and modify the files to download by clicking Show Package Details at the bottom-right.

  3. Click the SDK Tools tab, then select the check boxes for the following:

    1. Android SDK Tools (25.0.0 or higher to get the new emulator)

    2. Android SDK Platform-Tools (23.1.0 or higher to get the fast ADB)

    3. Intel x86 Emulator Accelerator (HAXM installer) (rev 6.0.1 or higher to get CPU acceleration)

  4. Click OK to check for updates.


Create new Android Virtual Device (AVD)

To take advantage of the new Android Emulator and adb speeds, you need to create new AVDs. In this example below, we are creating a Nexus 5x AVD.


  1. Open the AVD Manager from Android Studio.

  2. Click Create Virtual Device.

  3. Select the defaults for Nexus 5x.

  4. Select a system image, such as Marshmallow - API 23 - x86.

  5. Select Show Advanced Settings.

  6. Select the Multi-Core CPU check box. The number of cores available depends on the number of cores available on your development machine.

  7. Run your new Android Virtual Device by click on the green Play button.

You should see the Android Emulator now start up.


Troubleshooting


Check Intel x86 Emulator Accelerator Installation

If you selected the defaults during the Android Studio installation you should be ready to go. If you created a custom Android Studio installation or run into issues, read the troubleshooting guide below. If your Intel x86 Emulator Accelerator is out of date, Android Studio will automatically inform you and suggest a quick fix to update, as shown in the following screenshot in the AVD Manager.

Installing CPU Accelerator (HAXM)

If you skipped the initial setup of Android Studio, you should make sure the CPU acceleration is installed.


You can manually install Intel x86 Emulator Accelerator by opening intelhaxm-android.exe (on Windows) or intelHAXM_6.0.1.dmg (on Mac) from /sdk/extras/intel/Hardware_Accelerated_Execution_Mangager, as shown below:



Installing HAXM in Windows

Installing HAXM in OS X


For Linux, the Android emulator usesKernel-based Virtual Machine (KVM). If you are using Ubuntu, you can run check your KVM system compatibility by running the following on the command line:

$egrep –c '(vmx|svm)' /proc/cpuinfo

on the command line to check for for a return value of greater than 1


To check if you have KVM installed by running the following on the command line:

$kvm-ok


If KVM is missing or to ensure you have the latest KVM installed, run the following on the command line:

Rotate

$sudo apt-get install qemu-kvm libvirt-bin ubuntu-vm-builder bridge-utils ia32-libs-multiarch


The linux commands look like the following on Ubuntu:


Known Issues

  • Emulating inbound phone call freezes emulator.

  • Screenshot feature crashes emulator in certain conditions.

  • If an AVD has been opened in a previous version of the emulator, it may not boot in the new emulator, therefore create a new AVD.

  • OSX - screen doesn't go black when you sleep the device.

  • Linux - segfault on exit in some conditions.

  • '-gpu mesa' option not supported.

  • '-net*' option not supported.

  • '-no-window' option not supported.

  • Remote desktop not supported.

  • Emulated hardware 'recents' key doesn't work in older system images.

  • Multiple DNS servers not supported.


If you find other issues in the Android Emulator, pleasefile a bug report.

We have more features in the pipeline, but if you may also submit feature requests.


In android, Rotate animation is used to change the appearance and behavior of the objects over a particular interval of time. The Rotate animation will provide a better look and feel for our applications.

Generally, the animations are useful when we want to notify users about the changes happening in our app, such as new content loaded or new actions available, etc.

To create an animation effect on the objects in our android application, we need to follow the below steps.

Create XML File to Define Animation

We need to create an XML file that defines the type of animation to perform in a new folder anim under res directory (resàanimàrotate.xml) with required properties. In case, if anim folder does not exist in res directory, create a new one.

To use Rotate animation in our android applications, we need to define a new xml file with <rotate> tag like as shown below.

To Rotate animation in Clockwise, we need to set android:fromDegrees and android:toDegrees property values and these will defines a rotation angles like as shown below.

<?xml version='1.0' encoding='utf-8'?>
<set xmlns:android='http://schemas.android.com/apk/res/android' android:interpolator='@android:anim/cycle_interpolator'>
<
rotate android:fromDegrees='0'
android:toDegrees='360'
android:pivotX='50%'
android:pivotY='50%'
android:duration='5000' />
</
set>

To Rotate animation in Anti Clockwise, we need to set android:fromDegrees and android:toDegrees property values and these will defines a rotation angles like as shown below.

<?xml version='1.0' encoding='utf-8'?>
<set xmlns:android='http://schemas.android.com/apk/res/android' android:interpolator='@android:anim/cycle_interpolator'>
<
rotate android:fromDegrees='360'
android:toDegrees='0'
android:pivotX='50%'
android:pivotY='50%'
android:duration='5000' />
</
set>

Once we are done with creation of required animation XML files, we need to load those animation files using different properties.

Android Load and Start the Animation

In android, we can perform animations by using AnimationUtils component methods such as loadAnimation(). Following is the code snippet of loading and starting an animation using loadAnimation() and startAnimation() methods.

ImageView img = (ImageView)findViewById(R.id.imgvw);

Android Emulator For Windows 10

Animation aniRotate = AnimationUtils.loadAnimation(getApplicationContext(),R.anim.rotate_clockwise);
img.startAnimation(aniRotate);

If you observe above code snippet, we are adding an animation to the image using loadAnimation() Tracy chapman collection download mp3. method. The second parameter in loadAnimation() Mathtype 7.4 crack full version. method is the name of our animation xml file.

Here we used another method startAnimation() to apply the defined animation to imageview object.

Now we will see how to implement rotate animation for imageview on button click in android applications with examples.

Android Rotate Animation Example

Following is the example of implementing rotate animations to rotate images in clockwise or anti-clockwise on button click in android applications.

Create a new android application using android studio and give names as RotateExample. In case if you are not aware of creating an app in android studio check this article Android Hello World App.

Once we create an application, open activity_main.xml file from reslayout folder path and write the code like as shown below.

activity_main.xml

<?xml version='1.0' encoding='utf-8'?>
<RelativeLayout xmlns:android='http://schemas.android.com/apk/res/android'
android:layout_width='match_parent'
android:layout_height='match_parent'
android:paddingLeft='10dp'
android:paddingRight='10dp'>
<
ImageView android:id='@+id/imgvw'
android:layout_width='wrap_content'
android:layout_height='250dp'
android:src='@drawable/bangkok'/>
<
Button
android:id='@+id/btnRClk'
android:layout_below='@+id/imgvw'
android:layout_width='wrap_content'
android:layout_height='wrap_content'
android:text='Clockwise' android:layout_marginLeft='100dp' />
<
Button
android:id='@+id/btnRAClk'
android:layout_width='wrap_content'
android:layout_height='wrap_content'
android:layout_alignBottom='@+id/btnRClk'
android:layout_toRightOf='@+id/btnRClk'
android:text='Anti Clockwise' />
</
RelativeLayout>

As discussed, we need to create an xml files to define rotate animation either in clockwise or anti clockwise in new folder anim under res directory (resàanimàrotate_clockwise.xml, rotate_anticlockwise.xml) with required properties. In case anim folder not exists in res directory, create a new one.

Following is the example of creating XML files (rotate_clockwise.xml, rotate_anticlockwise.xml) under anim folder to define rotate animation in clockwise and anti-clockwise properties.

Now open rotate_clockwise.xml file and write the code to set rotate animation properties to rotate the object in clockwise like as shown below.

rotate_clockwise.xml

<?xml version='1.0' encoding='utf-8'?>
<set xmlns:android='http://schemas.android.com/apk/res/android' android:interpolator='@android:anim/cycle_interpolator'>
<
rotate android:fromDegrees='0'
android:toDegrees='360'
android:pivotX='50%'
android:pivotY='50%'
android:duration='5000' />
</
set>

Now open rotate_anticlockwise.xml file and write the code to set rotate animation properties to rotate the object in anti-clockwise like as shown below

Android Emulator Rotate Files

rotate_anticlockwise.xml

<?xml version='1.0' encoding='utf-8'?>
<set xmlns:android='http://schemas.android.com/apk/res/android' android:interpolator='@android:anim/cycle_interpolator'>
<
rotate android:fromDegrees='360'
android:toDegrees='0'
android:pivotX='50%'
android:pivotY='50%'
android:duration='5000' />
</
set>

Now open your main activity file MainActivity.java from javacom.tutlane.rotateexample path and write the code like as shown below

MainActivity.java

package com.tutlane.rotateexample;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.Button;
import android.widget.ImageView;
public class MainActivity extends AppCompatActivity {
private Button btnrclock;
private Button btnrantick;
private ImageView img;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.
activity_main);
btnrclock = (Button)findViewById(R.id.btnRClk);
btnrantick = (Button)findViewById(R.id.btnRAClk);
img = (ImageView)findViewById(R.id.imgvw);
btnrclock.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Animation aniRotateClk = AnimationUtils.loadAnimation(getApplicationContext(),R.anim.
rotate_clockwise);
img.startAnimation(aniRotateClk);
}
});
btnrantick.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Animation animRotateAclk = AnimationUtils.loadAnimation(getApplicationContext(),R.anim.
rotate_anticlockwise);
img.startAnimation(animRotateAclk);
}
});
}
}

If you observe above code, we are adding an animation to the image using loadAnimation() method used startAnimation() method to apply the defined animation to imageview object.

Output of Android Rotate Animation Example

When we run the above program in the android studio we will get the result as shown below.

If you observe above result, whenever we are clicking on Clockwise or Anti Clockwise buttons, the image will rotate either in clockwise or anti-clockwise based on our functionality.

Android Emulator Rotate Video

This is how we can implement rotate animations for imageview in android applications based on our requirements.