Dmg 5e Governments
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by Mike on 26 May 2015
The 5th Edition Dungeon Master's Guide is packed with useful information for your 5e Dungeons and Dragons game. One of its most useful features is the huge amount of random tables. Random tables are a fantastic tool of the Lazy Dungeon Master. They break you out of ruts and give you interesting and deep options for your adventure without hardly any preparation before your game. They are also a fantastic aid to help us improvise right at the table.
Breaking Out of Stereotypes
One of the most useful features of random tables is their ability to help us break out of stereotypes and cliches. When we're thinking on our feet it can be hard for us to come up with something new instead of falling back to something familiar. Our NPCs could start to look and act the same or every castle seems to feel like the ones in your favorite TV show. Random tables can help us break out of these ruts. They point us in a completely unexpected direction when we might be tempted to head in a straight and well traveled line.
The Random Table Index
Unfortunately, the Dungeon Master's Guide doesn't include an index of all of the random charts in the book. This makes it hard for us to find the chart we need when we need it while our game is running fast and furious. Where the DMG falls, however, we can pick it up on our own.
Below you will find a list of all of the charts in the 5th Edition Dungeon Master's Guide. You can also download a PDF of the random table index printable on a single piece of paper you can cut to size and tape inside your copy of the DMG itself.
Here's the index itself.
Table | Page Number |
---|---|
Forms of Government | 18 |
World-Shaking Events | 27 |
Leader Types | 27 |
Cataclysmic Disasters | 28 |
Invading Force | 29 |
Extinction or Depletion | 30 |
New Organizations | 31 |
Discoveries | 31 |
Astral Color Pools | 47 |
Psychic Wind Effects | 48 |
Ethereal Curtains | 49 |
Ether Cyclone | 49 |
Feywild Time Warp | 50 |
Shadowfell Despair | 52 |
Abyssal Corruption | 62 |
Dungeon Goals | 73 |
Wilderness Goals | 73 |
Other Goals | 74 |
Adventure Villains | 74 |
Adventure Allies | 74 |
Adventure Patrons | 74 |
Adventure Introductions | 74 |
Adventure Climax | 75 |
Event-Based Villain Actions | 75 |
Event-Based Goals | 76 |
Framing Events | 79 |
Moral Quandaries | 79 |
Twists | 80 |
Side Quests | 81 |
Sylvan Forest Encounters | 87 |
NPC Appearance | 89 |
NPC Abilities | 89 |
NPC Talents | 90 |
Mannerism | 90 |
NPC Interaction Traits | 90 |
NPC Ideals | 90 |
NPC Bonds | 91 |
NPC Flaws and Secrets | 91 |
Villain's Scheme | 94 |
Villains Methods | 95 |
Villain's Weakness | 96 |
Dungeon Location | 99 |
Exotic Location | 99 |
Dungeon Creator | 100 |
Cults and Religious Groups | 100 |
NPC Alignment | 100 |
NPC Class | 101 |
Dungeon Purpose | 101 |
Dungeon History | 101 |
Monuments | 108 |
Weird Locales | 109 |
Weather | 109 |
Race Relations | 112 |
Ruler's Status | 112 |
Notable Traits | 112 |
Known For Its | 112 |
Current Calamity | 112 |
Building Type | 113 |
Residence | 113 |
Religious Building | 113 |
Tavern | 113 |
Tavern Name Generator | 113 |
Warehouse | 113 |
Shop | 114 |
Random Urban Encounters | 114 |
Random Undersea Encounters | 116 |
Random Encounters At Sea | 118 |
Carousing | 128 |
Running A Business | 129 |
Selling A Magic Item | 130 |
Gemstones | 134 |
Art Objects | 134-135 |
Individual Treasure | 136 |
Treasure Hoard | 137-138 |
Mixing Potions | 140 |
Scroll Mishaps | 140 |
Magic Item Special Features | 142-143 |
Random Magic Items | 144-149 |
Bag of Beans | 153 |
Potion of Resistance Elements | 188 |
Wand of Wonder Effect | 212-213 |
Sentient Magic Items | 214-215 |
Artifact Properties | 219-220 |
Urban Chase Complications | 254 |
Wilderness Chase Complications | 254 |
Madness Effects | 259-260 |
Lingering Injuries | 272 |
System Shock | 273 |
Random Dungeon Starting Area | 290 |
Passage | 290 |
Passage Width | 290 |
Door Type | 291 |
Beyond a Door | 291 |
Chamber | 291 |
Chamber Exits | 291 |
Exit Location | 291 |
Exit Type | 291 |
Stairs | 291 |
Dungeon: Death Trap | 292 |
Dungeon: Lair | 293 |
Dungeon: Maze | 293 |
Dungeon: Mine | 293 |
Dungeon: Planar Gate | 293 |
Dungeon: Stronghold | 294 |
Dungeon: Temple or Shrine | 294 |
Dungeon: Tomb | 295 |
Dungeon: Treasure Vault | 295 |
General Dungeon Chambers | 295 |
Current Chamber State | 295 |
Dungeon Chamber Contents | 296 |
Monster Motivation | 296 |
Dungeon Hazards | 296 |
Obstacles | 297 |
Trap Trigger | 297 |
Trap Damage Severity | 297 |
Trap Effect | 297 |
Trick Objects | 298 |
Tricks | 298 |
Noises | 298 |
Air | 299 |
Odors | 299 |
General Features | 299 |
General Furnishings and Appointments | 299 |
Religious Articles and Furnishings | 300 |
Mage Furnishings | 300 |
Utensils and Personal Items | 300 |
Container Contents | 301 |
Books, Scrolls, and Tomes | 301 |
Not All Random Tables Are Created Equal
Not all tables end up being that useful when we're running our game. The Dungeon Master's Guide contains nearly 150 random tables yet only a handful of these may come up as you run your adventure. We've highlighted some of the more useful tables you might want to reference. The random table index PDF includes a second index with just these useful charts in case you don't want an exhaustive index and just want the ones you'll reference the most. These highlighted tables may become staples in your game to add the most interest and excitement with just a quick roll of the dice.
Top Random Tables in the DMG
Framing Events | 79 |
Weather | 109 |
Tavern Name Generator | 114 |
Random Urban Encounters | 114 |
Carousing | 128 |
Selling A Magic Item | 130 |
Gemstones | 134 |
Art Objects | 134-135 |
Treasure Hoard | 137-138 |
Scroll Mishaps | 140 |
Magic Item Special Features | 142-143 |
Random Magic Items | 144-149 |
Madness Effects | 259-260 |
Lingering Injuries | 272 |
Obstacles | 297 |
Trap Trigger | 297 |
Trap Damage Severity | 297 |
Trap Effect | 297 |
Two Tables in the Player's Handbook
There are also two tables in the 5th Edition Player's Handbook that are also useful for a dungeon master to have on hand. These are the 'Wild Magic Surge' table on page 104 and the 'Trinkets' table on page 160 and 161 of the Player's Handbook. It's worth keeping these referenced as well and both can be found in the random table index PDF.
Fuel For Your Imagination
A random table is simply a way to spark a white hot flame in the furnace of your imagination. Our brains are the most powerful systems on earth for coming up with creative situations, ideas, and stories. These random tables are simply an ignition switch to help us avoid falling back to the familiar and get us thinking in a new direction. This index is designed to help you get the most out of the excellent fantastic tables in the Dungeon Master's Guide. Use it well.
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Randomly generates towns, shops, NPCs
Cross Cache, Town [Permalink]
Population: 3,211, Size: 97 acres
Demographics: Human (82%), Halfling (9%), Elf (2%), Dwarf (1%), Gnome (1%), Half-Elf (1%), Half-Orc (1%), Dragonborn (1%), Tiefling (1%), Tabaxi (1%)
Extra Details
Nearby Points of Interest
Wealth: 481,650 gp. Max value for sale: 1,060 gp. Max pawn value: 5,619 gp
Cross Cache features many verdant parks and orchards, and is known for dark magic. The ruler (Ella Middleton, Female Human) is controlled in secret by a monster. Human oppress the minority races.
Defenses: The town is surrounded by rammed-earth walls. 21 trained warriors serve in the town's defense, and a militia of 267 can be mustered in case of attack. The sheriff is Drogo Kent, Male Human.
Tavern | Blacksmith | Alchemist | Jeweler | Enchanter | General Store | Cottage | House
Shops
Tavern: The Ogling Sword Inn
Owner: Adelard Holton, Male Human [Details]
Description: The tavern is a adobe cabin, with a tanned wooden roof and finely-crafted furniture. It contains a taxidermied bear near the entrance and a fire pit cooking food in the middle of the tavern. Strange and dank, kind of run down.
Quests and Rumors | Map
- Specials:
- Turnip Ramen with Crowberry Tart (4 sp)
- Mutton Burger with Oat Bread and a Tankard of Ale (5 sp)
- Bison Casserole with Barley Biscuits and a Tankard of Ale (5 sp)
- Other Patrons:
- Ida Shelby, Female Human [Details]
- Roger Ogden, Male Human [Details]
- Arnold Sheldon, Male Human [Details]
- Jacoba Melancon, Female Human [Details]
Blacksmith: The Emperor's Breastplate
Owner: Godfrey Spalding, Male Human [Details]
Description: The blacksmith is a stone-walled tower, with several shuttered windows and dead hedges. It contains a number of small braziers and a red hot sword sitting on the anvil. A magical mirror in a locked room opens a portal.
Map
- Specials:
- Scale Mail (phb 145) (45 gp)
- Vicious Weapon (dmg 209) (324 gp)
- Shield (phb 145) (9 gp)
- Other Patrons:
- Diggory Fidget, Male Human [Details]
- Jillian Hilltopple, Female Halfling [Details]
Alchemist: Shrooms & Illithid
Owner: Tyna Porridgepot, Female Halfling [Details]
Description: The alchemist is a plaster and wood framed cabin, with a gray tile roof and a large cellar. It contains large persian rugs on the floor and a corner table with herbs and unfinished brews.
Map
- Specials:
- Oil of Slipperiness (dmg 184) (456 gp)
- Potion of Hill Giant Strength (dmg 187) (200 gp)
- Philter of Love (dmg 184) (89 gp)
Dmg 5e Governments Map
- Other Patrons:
- Pikar Honeypot, Male Halfling [Details]
- Jak Whispermouse, Male Halfling [Details]
- Oriel Stansfield, Female Human [Details]
Jeweler: The Spectacular Bijoux
Owner: Jak Whispermouse, Male Halfling [Details]
Description: The jeweler is a marble tower, with a blue tile roof and moss-covered walls. A number of hunting trophies line the walls. It contains curtains draped over the walls and glass display cabinets with jewelry.
Map
- Specials:
- Crystal Arcane Focus (phb 151) (10 gp)
- Used Jeweler's Tools (phb 154) (25 gp)
- Exquisite Ring (3 gp)
- Other Patrons:
- Rohesia Hamilton, Female Human [Details]
- Williamina Burton, Female Human [Details]
- Shane Branson, Male Human [Details]
Enchanter: The Enchanter's Transmuter
Owner: Rose Stonebridge, Female Halfling [Details]
Description: The enchanter is a concrete cabin, with a yellow tile roof and a big brick chimney. It contains a beautiful oak countertop and a painting that seems to watch you. Gothic style and vibe.
Map
- Specials:
- Cap of Water Breathing (dmg 157) (989 gp)
- Elemental Gem (dmg 167) (920 gp)
- Quiver of Ehlonna (dmg 189) (972 gp)
- Other Patrons:
- None
General Store: Quirks and Chisel
Owner: Guy Ansley, Male Human [Details]
Description: The general store is a timber and brick two-storey building, with an orange shingled roof and a small vegetable garden. It contains an inviting hearth and sacks full of fruit cover the floor.
Dmg 5e
Map- Specials:
- Rope, Silk (50 feet) (phb 153) (10 gp)
- Ink (1 ounce bottle) (phb 150) (10 gp)
- Clothes, Fine (phb 150) (15 gp)
- Other Patrons:
- Ida Elton, Female Human [Details]
- Millicent Tickle, Female Human [Details]
- Alice Eastoft, Female Human [Details]
Dmg 5e Governments Guide
Housing
Small Cottage
Owner: Wymar Riley, Male Human [Details]
Map
The house is a wooden and sprawling single storey building, with a brown tile roof and a small enclosed deck. It contains a single bachelor-style room with a bed and chest. In one corner is brick hearth with a spit of meat over the fire. A bunch of dried fruit hangs from the ceiling in long strands. Dried corn is strewn in a corner which a few chickens peck at.
Cruck House
Owner: Vicky Hayley, Female Human [Details]
Map
The house is a stucco and large single storey building, with a brown shingled roof and shuttered windows. It contains 3 rooms total with 1 bedroom, each containing a chest. The kitchen has a brick hearth with cold coals. Outside is a beautifully manicured garden of flowers.
Shout outs: Stacey, Grey, Richard Cotterill, Isaac Bergum, Jo-Jo Dojo, I_Maximus, Michael Sangregorio, Keaton Permenter, Shazear, John Nazario, Insanuty, Gary, Gordon Alexander Fallon, Sunscryer, Max Puplett
Their contribution stands as a beacon of hope for all adventurers!